Call of Duty 3 | |
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Developer(s) | Treyarch Exakt Entertainment (Wii) |
Publisher(s) | Activision Spike (Japan) |
Producer(s) | Jason Blundell Nick Falzon |
Designer(s) | Richard Farrelly (Creative Director) |
Artist(s) | Brian Anderson Alex Bortoluzzi |
Writer(s) | Marc Guggenheim |
Composer(s) | Joel Goldsmith |
Series | Call of Duty |
Engine | Treyarch NGL |
Platform(s) | Xbox 360, Xbox, PlayStation 2, Wii, PlayStation 3 |
Release date(s) | Xbox 360, Xbox & PlayStation 2 NA November 7, 2006 EU November 10, 2006 AU November 15, 2006 (X360) AU November 22, 2006 EU November 24, 2006 (PS2) JP March 29, 2007 (X360) Wii & PlayStation 3 NA November 14, 2006 AU December 6, 2006 (Wii) EU December 8, 2006 (Wii) PAL March 23, 2007 (PS3) JP June 14, 2007 (PS3) |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Distribution | DVD-DL, DVD-5, Wii Optical Disc, Blu-ray Disc |
Call of Duty 3 is a 2006 World War II first-person shooter and the third installment in the Call of Duty video game series. It was released for the PlayStation 3, Wii, and Xbox 360. It was also released on the PlayStation 2 and Xbox.
This game was a launch title for the PS3 and Wii in North America, Europe and Australia. It was also the only major Call of Duty installment not to be released for personal computer platforms and the only numerical sequel to date to have been a console-exclusive game alongside Call of Duty 2: Big Red One and Call of Duty: Finest Hour. It was also the second installment in the Call of Duty series to be developed by Treyarch after Big Red One.
Gameplay
Campaign
The single player is modeled after the Normandy breakout, where the British, Canadian, Polish, American, and French Resistance forces pushed into the village of Chambois, France, also known as the Falaise Gap. Unlike most other games in the Call of Duty series, the events in Call of Duty 3
are based on a single combined campaign, with the player being switched
between the four nations and their respective characters for each leg
of the story. There are 14 campaign missions.
Multiplayer
In addition to the single-player campaign, Call of Duty 3
features a wide range of multiplayer modes for players to participate in
- each team allowing up to 24 on the PS3 and the Xbox 360, and 16 for
the PS2 and Xbox in a single match. This is only in the online mode. All
team game modes feature the soldiers of the Allied nations versus those of the Axis. Multiplayer features are absent from the Wii edition.
This was also the first Call of Duty to introduce two different game
modes. The "Normalized" mode was added to allow console players a way to
adjust to the smaller kill box of Call of Duty, UO, and Call of Duty 2.
On the Xbox 360, Call of Duty 3 divides its multiplayer aspect
into Player and Ranked matches. Player matches allow players to invite
other players into their games, but do not contribute points toward the
leader board or unlock Achievements.
Ranked matches put the player with and against teams of random players,
and contribute towards player points and allow players to unlock
Achievements.
Downloadable content
Three map packs were released for the Xbox 360 multiplayer game on the Xbox Live Marketplace. The first, "Champs", was released as a free download on January 11, 2007 and contained a single self-titled map.[2]
The "Valor" map pack contained five new maps: Crossing, Ironclad, La
Bourgade, Stalag 23, and Wildwood. The pack was released on January 27,
2007 for 800 MP ($10).[3] The final map pack, "Bravo", contained five new maps of which two were remade from Call of Duty: United Offensive: Gare Centrale, Marseilles, Aller Haut, Seine River, and Rimling. The pack was released on May 31, 2007 for 800 MP.[4] The price of the map packs was later reduced to 400 MP ($5) each.
Synopsis
Plot
American campaign
In the American story a month after the D-Day invasion, the player takes control of Private Nichols, recently arrived in France and eventually attached to the 29th Infantry Division. Nichols and his squad participate in the capture of Saint-Lô. After that, the squad is folded into the 90th Infantry Division and sent to secure the wooded area of Saint-Germain-Sur-Seves, where intense hedgerow fighting took place. Soon after, the 90th assaults the town of Mayenne, where Private Leroy Huxley (voiced by Benjamin Diskin)
is tasked with defusing bombs planted on a bridge to stop the American
advance, which is heavily guarded by German infantry and tanks. Huxley
is wounded before he can carry out the order and Sergeant Frank McCullin successfully defuses the bombs, but is killed in the process.
Corporal
Mike Dixon then assumes command of the squad and is promoted to
sergeant. The squad is later tasked with clearing out Forêt d'Ecouves so
2nd Battalion can move through. In the end, Nichols clears the last
roadblock with a mortar.
The squad then participates in clearing out a nearby suburbs with a
vital crossroads. Towards the end of the assault Dixon is wounded but
survives. After taking a shortcut through the sewers, they find the
crossroads and take it successfully, with the help of the Sherman tank
divisions. Dixon tells his squad about the Falaise Gap plan to trap the
Germans between the Allies.
The unit is then sent to defend the town of Chambois from Axis forces trying to run through the Falaise Gap.
With their position being overrun, the squad and the surviving soldiers
falls back to a church where Guzzo calls in bombing strafing runs. Private First Class Salvatore Guzzo marks German positions with flares for air support. Earlier, the squad had supported Baker Company
and held a heavy position while Huxley went to get a bazooka to hold
off German tanks. The squad tried to hold position, but they were soon
heavily out-gunned and fled to the rally point, and the Germans did not
hesitate to chase them. The squad fell back to a heavy German
emplacement. While laying smoke, Guzzo is wounded, and Dixon and Nichols
come to his aid and extract him to relative safety. While treating
Guzzo, Dixon is shot in the back, and dies a few moments later. Guzzo
takes command of the squad. After fighting through the rest of the town,
the squad makes their last stand to holds off the Germans. Nichols mans
two Pak 43s, armed with a M1 Bazooka, and a M1903 Springfield
as the Americans makes their last stand against the Germans until
reinforcements arrived to sweep the last of the German resistances.
Three weeks later, Guzzo is promoted to Sergeant, Huxley and Nichols
are promoted to Corporal, and the surviving German forces surrender to
the Americans. With new men in their squad, they continue to march into
France as the Allied forces have gained access to Europe, ending the Battle of Normandy.
British/French campaign
During the British and French campaign, the player controls Sergeant James Doyle, a returning character from Call of Duty: United Offensive and member of the British Special Air Service. Doyle parachutes into France with a squad led by Major Ingram, also of Call of Duty: United Offensive fame, and meets up with members of the Maquis Resistance. Due to fire from an 88 mm gun, their Handley Page Halifax is shot down. The plane drops the squad and the two jeeps. Soon after making contact with the French resistance, SAS and French Resistance fighters attack a German anti-aircraft position. The French Resistance and SAS
then try to destroy a German-held fuel plant. While escaping, Ingram is
captured and tensions rise as Corporal Keith accuses one of the
Resistance members, Marcel, of collaborating with the Germans. Against
the advice of the Resistance, Keith and Doyle attempt to locate Ingram.
Soon after rescuing Ingram, French and British fighters attempt to stop
the executions of captured Resistance fighters. They rush to save as
many as they can, but in the process the Resistance loses one of their
significant members, Isabelle DuFontaine, who is killed after planting
an explosive charge on an armored car. The remaining French Resistance
pockets and the British Commandos group up and move to gather with the Allies as they take the fight into the rest of Europe.
Canadian campaign
The Canadian aspect of the campaign involves members of the 4th Canadian (Armoured) Division. It is centered on Private Cole, led by World War I veteran Lieutenant
Jean-Guy Robichaud, who demonstrates a proud and often haphazard style
of leadership, often making assaults and completing objectives beyond
his assigned mission at the risk of his own men. Robichaud commands a
platoon in the Argyll and Sutherland Highlanders of Canada.
The platoon captures an industrial area and successfully defends it
from a larger German force. While the Polish 1st Armored Division guards
their western flank, the unit clears a forest near the Laison River,
during which Robichaud berates a young radio operator, Pvt. Leslie
Baron, over his lack of combat participation. Tension builds between the
two, and Baron insists that he is not a coward. Robichaud dismisses him
and assigns him to act as radio operator for a Polish unit where he is
later killed in action. Robichaud proceeds to clear a town to rescue a
captured Canadian tank crew, but rather than withdraw with the rescued
servicemen he decides to assist in capturing the whole town. After a King Tiger tank
appears, the men plant demolition charges in a German ammunition dump
to destroy the tank. But one of the fuses is defective, and Sergeant
Callard manually detonates it, sacrificing himself in the process.
Robichaud and Cole are wounded, and Callard is killed. A saddened
Robichaud decides to nominate Callard for the Victoria Cross and promote Cole, and presumably Private Peterson, to corporal. They then start moving more Canadian reinforcements through the town to aid the Polish struggling to defend Hill 262.
Polish campaign
The Polish campaign revolves around Cpl. Wojciech Bohater, a tank driver in the Polish 1st Armored Division
hunting more German tanks. Bohater participates in a sweep across the
French countryside, engaging German armor. The Poles later move into
defensive positions at the base of Hill 262, which is assaulted by the remnants of the German 7th army desperate to escape the Falaise Pocket.
Bohater and his crew defend the hill against German tanks, but
eventually their tank is damaged where many German infantry units
overrun their position, forcing the crew to abandon it. They join in the
battle alongside the Polish infantry units and other tank crews,
holding off the German offensive. The Poles continue to take heavy
casualties, including two of the main characters, Corporal Rudinski and
Sergeant Kowalski, while waiting for Canadian reinforcements, and start
to retreat up the Mace through pockets of German-infested trenches. The
Canadian radio operator, Pte. Baron, arrives to call in artillery
support. When a German advance forces the Polish troops to fall back in
the Mace, Baron argues with them, refusing to retreat since he is tired
of being called a coward. He is shot in the head and killed by the
Germans, and Ulan scavenges his radio, which he uses to call for
artillery strikes. In the final stand against the German counterattack,
Major Jachowicz commands Bohater and the surviving soldiers to defend
the hill against the advancing German troops. He defends the other side
of the hill and finally, as green flares illuminate the skies, the Royal Canadian Air Force
commence bombing runs on the German troops and armor. Reinforcements
then arrive to aid the Poles on Hill 262. After the victory, Lieutenant
Robichaud is seen talking with Major Jachowicz, saying that he and his
men have done an excellent job at defending the hill, and also telling
him that the Germans still have an escape route: Chambois. Presumably
Bohater is promoted to sergeant and Ulan is promoted to corporal, and
the soldiers move to prevent the Germans from escaping in Chambois.
Development
Call of Duty 3 was officially unveiled by Activision shortly before
E3 2006. It was also revealed that Treyarch would be developing the
title which was set to release later that year.[6] The game would be running on Treyarch's own internal engine, NGL.
In an interview with Video Gamer, Call of Duty: World at War senior producer, Noah Heller, revealed the team only had eight months to develop Call of Duty 3.
Reviews and awards
Call of Duty 3 had generally favorable reviews, with an 8.8 from both
IGN and GameSpot, and an 8.5 from Game Informer. The game won various
awards from publications for best shooter and sound design. Institutes
such as The Academy of Interactive Arts and Sciences awarded the game for Outstanding Achievement in Sound Design in 2007.
Sales
Upon release Call of Duty 3 was one of the best selling titles of November, 2006 in the US.[10] The game debuted at #3 on UK charts and dropped off the top 10 list by February 2007.[11][12] By the end of 2006 the game had sold approximately 1.1 million units in the US according to NPD Group.[13] By February 3, 2007 total sales in the US were 2 million units.
Source : http://en.wikipedia.org/wiki/Call_of_Duty_3
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