Warcraft II: Tides of Darkness | |
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Warcraft II: Tides of Darkness is the sequel to the popular real-time strategy game Warcraft: Orcs & Humans, developed by Blizzard Entertainment and released in December of 1995. Users play as either orcs or humans in a fantasy medieval world full of swords and sorcery.
The game was originally written for MS-DOS; there was also a Mac OS version of the game. Blizzard also released an expansion pack, developed by Cyberlore Studios, known as Warcraft II: Beyond the Dark Portal on April 30, 1996. Blizzard released Warcraft II: Tides of Darkness for Microsoft Windows, combined with its expansion, in 1999, under the name Warcraft II: Battle.net Edition. Changes made for this release included multiplayer support via Blizzard's online gaming service, Battle.net. There is also a sequel to this, Warcraft III: Reign of Chaos, released in July 2002. The game has a linear single-player campaign for each side, and a multiplayer option via a LAN or the Internet,
using existing or user-created maps. According to the README.TXT file
included alongside the Warcraft II demo version, the graphics are
pre-rendered 3D models.
Story
The game is set six years after the fall of Azeroth (the orc campaign ending from Warcraft: Orcs & Humans) in the First War in Warcraft: Orcs & Humans.
The Orcs have decided to conquer the lands to the north and acquire
Lordaeron for their empire, and the battles to follow would later be
known as the Second War.
The
Orcish Horde staged a renewed invasion against the Humans. The
survivors of Azeroth had fled to Lordaeron and the remaining Human
nations banded together into the Alliance to withstand the Horde. They
were joined by the High Elves of Quel'thalas and the Dwarves of Khaz
Modan. The Alliance repelled assault on the southern shores of Lordaeron
but came under siege in Quel'thalas and Khaz Modan. Gradually, the
Alliance armies repelled the Horde. They faced treachery from the Nation
of Alterac, which had started working with the Horde when the invasion
began.
The
Horde itself had become divided when Gul'dan split off his Stormreaver
clan. Together with Cho'gall and his Twilight's Hammer clan, he searched
for the Tomb of Sargeras. Orgrim Doomhammer, Warchief of the Horde,
needed to dispatch some of his forces to deal with Gul'dan, weakening
the Horde's front.
Eventually,
the armies of the Alliance pressed into Azeroth and laid waste to the
Orcish main base at Blackrock Spire, a battle in which the Alliance lost
Lord Anduin Lothar, their military commander. The final battle was
fought at the Dark Portal, the gateway between Azeroth and the Orcish
homeworld Draenor. The Archmage Khadgar destroyed the portal but did not
seal the rift between the two worlds. This would enable Ner'zhul to
stage a new invasion in the expansion pack Warcraft II: Beyond the Dark Portal.
The Orcs that had not fled to Draenor through the portal before its
destruction were either killed or rounded up in internment camps. Orgrim
Doomhammer, the leader of the Orcish Horde, was taken prisoner and
escorted to Lordaeron.
Units and structures
Like Warcraft: Orcs & Humans,
most of the game's units on the two sides are immediate counterparts to
each other. For example, the basic fighting units, the Human Footman
and the Orc Grunt, share the same statistics, as do the Elven
Archer/Ranger and Troll Axethrower/Berserker. The armies are balanced by
their similarity; the only real differences can be found in the spells
used by some higher-level units. The number of units has been increased,
and the units themselves have more elaborate abilities.
Naval
combat was first introduced into the Warcraft series. Again, similar
naval units for both sides have equal capabilities and statistics; only
their name and graphic design are different. There are transports, oil
tankers and attacking ships, such as the destroyer and battleship (the
Orcs have their counterpart ships, too).
As
an aesthetic change, both sides are allied with three minor races.
Humans allied with Elves, Dwarves and Gnomes while Orcs allied with
Ogres, Trolls and Goblins.
Some
campaign missions feature hero units. Hero units have heightened
statistics compared to their normal counterparts, cause mission failure
when killed, and each have a unique picture and name.
Playable heroes in the Tides of Darkness campaigns include Uther the Lightbringer, a paladin, Zul'jin, an axethrower, and Cho’gall, an ogre mage. Non-playable characters in the campaigns are Sir Lothar, a knight, and Gul'dan, a death knight. In Beyond the Dark Portal, hero units are considerably more powerful than normal troops and play a greater part in the completion of missions.
Buildings
The
player's base is constructed by the side's worker unit. The Peasant or
Peon harvests lumber and gold to construct the buildings that are the
foundation of Warcraft II: Tides of Darkness' technology tree,
with new buildings enabling players to build new units and research new
attributes. The buildings are again balanced by similarity; every
building in one army has a counterpart in the other army.
The
basic main structure is the town hall, without which other worker units
may not be built. Gold (from any available Gold Mine) and lumber (from
the forested areas) can be returned here to add to the player's
stockpile. The town hall buildings can be upgraded to make more advanced
structures available and increase the gold income. A lumber mill can
also act as a local collection facility for wood. One important
difference between Warcraft II: Tides of Darkness and Warcraft:Orcs and
Humans is that buildings no longer need to be placed next to a road, but
rather anywhere in the game map, this allowed players a greater degree
of freedom when creating their home base and defensive structures. The
new game also allows for the creation of walls, but only in multiplayer
mode.
There
are also buildings to train units, upgrade units or make available more
advanced units or town hall upgrades. A third resource, oil, is
collected in the sea and is vital to building a navy. Oil tankers can
build the oil platform and transport the oil back to the shipyard or
refinery.
source: wikipedia
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